var  finallyGold="0";
function   computeGoldCount(freeGold,minLevel,maxLevel){
     var  maxLevelGold="0";
     var  minLevelGold="0";
     if(minLevel==""&&maxLevel==""){
         alert("Please Select Current Level and Desired Level!");
     }else if(minLevel==""&&maxLevel!=""){
         alert("Please Select Current Level!");
     }else if(minLevel!=""&&maxLevel==""){
         alert("Please Select  Desired Level!");
     }else  if(maxLevel>69){
        maxLevelGold=1150+(parseInt(maxLevel)-70)*400;
        if(minLevel>69){
			minLevelGold=parseInt(maxLevelGold)-1150-(parseInt(minLevel)-70)*400;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>59){
			minLevelGold=parseInt(maxLevelGold)-150-(parseInt(minLevel)-60)*100;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>49){
			minLevelGold=parseInt(maxLevelGold)-50-(parseInt(minLevel)-50)*10;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>39){
			minLevelGold=parseInt(maxLevelGold)-(parseInt(minLevel)-40)*5;
			document.getElementById(freeGold).value=minLevelGold;
		}else{
		document.getElementById(freeGold).value=maxLevelGold;
		}
     }else  if(maxLevel>59&&maxLevel<=69){
         maxLevelGold=150+(parseInt(maxLevel)-60)*100;
        if(minLevel>69){
			minLevelGold=parseInt(maxLevelGold)-1150-(parseInt(minLevel)-70)*400;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>59){
			minLevelGold=parseInt(maxLevelGold)-150-(parseInt(minLevel)-60)*100;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>49){
			minLevelGold=parseInt(maxLevelGold)-50-(parseInt(minLevel)-50)*10;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>39){
			minLevelGold=parseInt(maxLevelGold)-(parseInt(minLevel)-40)*5;
			document.getElementById(freeGold).value=minLevelGold;
		}else{
		document.getElementById(freeGold).value=maxLevelGold;
		}
     }else  if(maxLevel>49&&maxLevel<=59){
        maxLevelGold=50+(parseInt(maxLevel)-50)*10;
        if(minLevel>69){
			minLevelGold=parseInt(maxLevelGold)-1150-(parseInt(minLevel)-70)*400;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>59){
			minLevelGold=parseInt(maxLevelGold)-150-(parseInt(minLevel)-60)*100;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>49){
			minLevelGold=parseInt(maxLevelGold)-50-(parseInt(minLevel)-50)*10;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>39){
			minLevelGold=parseInt(maxLevelGold)-(parseInt(minLevel)-40)*5;
			document.getElementById(freeGold).value=minLevelGold;
		}else{
		document.getElementById(freeGold).value=maxLevelGold;
		}
     }else  if(maxLevel>39&&maxLevel<=49){
       maxLevelGold=(parseInt(maxLevel)-40)*5;
        if(minLevel>69){
			minLevelGold=parseInt(maxLevelGold)-1150-(parseInt(minLevel)-70)*400;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>59){
			minLevelGold=parseInt(maxLevelGold)-150-(parseInt(minLevel)-60)*100;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>49){
			minLevelGold=parseInt(maxLevelGold)-50-(parseInt(minLevel)-50)*10;
			document.getElementById(freeGold).value=minLevelGold;
		}else if(minLevel>39){
			minLevelGold=parseInt(maxLevelGold)-(parseInt(minLevel)-40)*5;
			document.getElementById(freeGold).value=minLevelGold;
		}else{
		document.getElementById(freeGold).value=maxLevelGold;
		}
     }else{
        document.getElementById(freeGold).value="0";
     }
}

function  showLevelToGold(freeGold){
var minLevel=document.getElementById("startLevel").value;
var maxLevel=document.getElementById("endLevel").value;
computeGoldCount(freeGold,minLevel,maxLevel);
}